Setting up the Digital Storytelling of Real World Scenarios Tasks
for Adaptive Gamification
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Tool: Moodle
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In this session, we explore how Moodle, a versatile learning management system, can be used to set up digital storytelling-driven gamification scenarios. Moodle offers a variety of tools to create an adaptive learning experience by presenting comics, gathering student choices through multiple-choice questions, and implementing restricted access for unlocking schemes. This stage is crucial for building a scenario-based adaptive gamified learning experience that fosters problem-solving skills in students.
Implementing Adaptive Gamification and Badge Systems
To enhance the gamification aspect, Moodle provides tools to set up automated badge systems and criteria-based rewards. This can motivate students to engage with the content and complete various tasks, fostering a sense of achievement and progression. You can configure badges to reward early birds, completion, or other milestones.
Moodle's adaptive features allow you to:
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Set Restriction Access: Create unlocking schemes that control which parts of the course are accessible based on students' choices, allowing for a more personalized learning experience. To view the example of the unlocking schemes, click here.
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Automate Badges: Design badge systems that reward students for achieving specific criteria, such as early completion or meeting certain learning objectives.
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Upload and Reuse Quizzes: Moodle's quiz module allows you to upload new quizzes and reuse them in different contexts, supporting continuous assessment and adaptive learning.